Integrating "Model Games" within individual chapters and having more of them
Incorporating (even more) model games within the chapters of the respective openings, offers several advantages:
– a more contextual learning experience
– streamlined progression through the material, and
– the opportunity to provide users with deeper insights from Levy's expertise during the "Model Games"
Implementing this restructuring could result in a more comprehensive, integrated, and effective learning journey for all users.
To further enhance the learning experience, I also recommend incorporating even more model games led by Levy. I am going through the E4 course right now, and I am a little sad to see only 5 model games (1 sicilian, 2 caro-kann, 1 vienna, 1 scandinavian).